monotype......................100.00000% weatherless...................74.80059% offense.......................51.26380% balance.......................29.31025% hyperoffense..................14.33490% sun........................... 9.17628% monopsychic................... 8.36463% monowater..................... 8.12658% monosteel..................... 7.99770% sand.......................... 7.62515% monobug....................... 7.17458% mononormal.................... 6.73083% monoflying.................... 6.48054% monoelectric.................. 6.41789% voltturn...................... 6.23892% monofire...................... 6.06465% monofighting.................. 5.69633% monopoison.................... 5.36950% monofairy..................... 5.03664% monodark...................... 4.99521% monoground.................... 4.85024% rain.......................... 4.37431% semistall..................... 4.31510% hail.......................... 4.03907% monodragon.................... 4.03774% monoice....................... 3.62580% monograss..................... 3.47120% monoghost..................... 3.18194% monorock...................... 2.47037% choice........................ 1.21802% sunoffense.................... 0.83491% stall......................... 0.77594% trickroom..................... 0.57937% hailoffense................... 0.42487% sandoffense................... 0.39425% rainoffense................... 0.27918% tricksun...................... 0.12853% dragmag....................... 0.05146% tailwind...................... 0.04689% sunstall...................... 0.03467% hailstall..................... 0.02698% trapper....................... 0.02163% multiweather.................. 0.01541% sandstall..................... 0.00863% trickhail..................... 0.00374% rainstall..................... 0.00286% Stalliness (mean: -0.247) |### -1.5|###### |########### -1.0|####################### |########################## -0.5|############################## |############################# 0.0|######################## |################### +0.5|############### |############# +1.0|######## |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%