monotype......................100.00000% weatherless...................74.43601% offense.......................51.02262% balance.......................28.11341% hyperoffense..................13.98702% monopsychic...................11.60159% sun...........................10.68503% monosteel.....................10.02180% sand.......................... 8.58357% monowater..................... 8.36677% mononormal.................... 6.69680% monoflying.................... 6.44589% monoground.................... 6.39582% monofire...................... 6.16869% semistall..................... 5.90948% monofairy..................... 5.87130% voltturn...................... 5.68178% monopoison.................... 5.67367% monofighting.................. 5.55651% monodragon.................... 5.34379% monobug....................... 4.92182% monoelectric.................. 4.80292% monodark...................... 4.20388% rain.......................... 3.69205% hail.......................... 2.60380% monoice....................... 2.43676% monoghost..................... 2.22746% monograss..................... 1.84309% choice........................ 1.70339% monorock...................... 1.47092% stall......................... 0.96747% sunoffense.................... 0.87870% rainoffense................... 0.72190% trickroom..................... 0.45248% hailoffense................... 0.44662% sandoffense................... 0.18203% tailwind...................... 0.08507% tricksun...................... 0.07502% sunstall...................... 0.02429% dragmag....................... 0.02245% hailstall..................... 0.01009% trapper....................... 0.00205% sandstall..................... 0.00096% rainstall..................... 0.00072% multiweather.................. 0.00047% trickhail..................... 0.00000% Stalliness (mean: -0.232) |### -1.5|##### |########## -1.0|############################ |####################### -0.5|############################## |########################### 0.0|######################## |################# +0.5|############# |############ +1.0|######### |##### +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.48%