weatherless...................87.77833% offense.......................48.37977% balance.......................33.38850% hyperoffense..................13.68678% hail.......................... 4.85581% sun........................... 3.95317% trickroom..................... 3.37055% rain.......................... 3.08840% voltturn...................... 2.84228% semistall..................... 2.73235% stall......................... 1.81261% sunoffense.................... 1.11639% monotype...................... 0.83485% hailoffense................... 0.72797% rainoffense................... 0.56247% choice........................ 0.55636% sand.......................... 0.46476% mononormal.................... 0.14046% multiweather.................. 0.13008% monoice....................... 0.12947% monorock...................... 0.12275% monobug....................... 0.09161% monoflying.................... 0.07206% monowater..................... 0.06229% tailwind...................... 0.05313% trickhail..................... 0.05313% monograss..................... 0.05252% monofighting.................. 0.04886% monopsychic................... 0.04764% monodragon.................... 0.03725% monoelectric.................. 0.03481% hailstall..................... 0.03237% monodark...................... 0.02626% monofairy..................... 0.02626% tricksun...................... 0.01588% dragmag....................... 0.01527% gravity....................... 0.01466% sandoffense................... 0.01221% monofire...................... 0.01160% monoghost..................... 0.01099% monopoison.................... 0.00794% monosteel..................... 0.00672% monoground.................... 0.00672% trapper....................... 0.00550% sunstall...................... 0.00305% sandstall..................... 0.00305% fear.......................... 0.00183% rainstall..................... 0.00122% trickrain..................... 0.00061% tricksand..................... 0.00061% Stalliness (mean: -0.192) -2.0|## |### -1.5|###### |######### -1.0|############## |################## -0.5|##################### |############################## 0.0|######################### |##################### +0.5|################ |########### +1.0|##### |## +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%