weatherless...................88.38194% offense.......................46.07932% balance.......................34.71428% hyperoffense..................14.32884% hail.......................... 5.55094% trickroom..................... 5.44936% sun........................... 3.37106% voltturn...................... 3.29966% semistall..................... 2.47607% stall......................... 2.40149% rain.......................... 2.39589% hailoffense................... 1.72856% sunoffense.................... 0.99018% rainoffense................... 0.39407% sand.......................... 0.37718% choice........................ 0.32338% monotype...................... 0.15779% monoice....................... 0.07964% multiweather.................. 0.07469% trickhail..................... 0.07352% tailwind...................... 0.02995% monodark...................... 0.01159% sandoffense................... 0.01148% monofighting.................. 0.01120% mononormal.................... 0.01113% monoflying.................... 0.00903% monorock...................... 0.00834% monodragon.................... 0.00791% monowater..................... 0.00689% gravity....................... 0.00484% monobug....................... 0.00441% monograss..................... 0.00363% sunstall...................... 0.00343% dragmag....................... 0.00326% monopsychic................... 0.00281% hailstall..................... 0.00167% monofairy..................... 0.00148% monofire...................... 0.00138% monoelectric.................. 0.00107% monopoison.................... 0.00047% tricksun...................... 0.00032% trapper....................... 0.00010% monoghost..................... 0.00007% monosteel..................... 0.00002% monoground.................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% fear.......................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.177) -2.0|## |#### -1.5|####### |########## -1.0|############## |################## -0.5|##################### |############################## 0.0|########################### |##################### +0.5|################### |########### +1.0|###### |## +1.5|# |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.51%