weatherless...................89.01501% offense.......................43.29516% balance.......................37.99380% hyperoffense..................12.41702% trickroom.....................10.63271% hail.......................... 5.79310% stall......................... 4.18801% voltturn...................... 3.20780% sun........................... 2.94061% hailoffense................... 2.44986% semistall..................... 2.10600% rain.......................... 1.91217% sunoffense.................... 0.72053% sand.......................... 0.38296% choice........................ 0.31688% rainoffense................... 0.22831% monotype...................... 0.08656% monoice....................... 0.06551% trickhail..................... 0.06381% multiweather.................. 0.04250% tailwind...................... 0.01577% mononormal.................... 0.00480% monodark...................... 0.00429% monorock...................... 0.00409% monoflying.................... 0.00298% monowater..................... 0.00223% monobug....................... 0.00139% dragmag....................... 0.00131% monopsychic................... 0.00058% monograss..................... 0.00053% monofire...................... 0.00023% gravity....................... 0.00019% monodragon.................... 0.00015% hailstall..................... 0.00015% monopoison.................... 0.00012% monofighting.................. 0.00008% tricksun...................... 0.00007% sandoffense................... 0.00006% monoelectric.................. 0.00005% sunstall...................... 0.00004% monofairy..................... 0.00002% trapper....................... 0.00001% monosteel..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% fear.......................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.069) -2.0|# |### -1.5|##### |######### -1.0|########### |################ -0.5|################### |########################### 0.0|############################## |################### +0.5|################ |######### +1.0|########## |# +1.5|# |# +2.0| |# +2.5| |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.54%