weatherless...................82.39955% offense.......................50.93211% balance.......................26.52403% hyperoffense..................14.24865% voltturn......................12.03359% sand.......................... 7.32196% sun........................... 6.71742% semistall..................... 4.21116% stall......................... 4.08405% rain.......................... 4.05296% trickroom..................... 1.98821% dragmag....................... 1.59333% multiweather.................. 1.58113% hail.......................... 1.11242% sunoffense.................... 0.60891% sandoffense................... 0.46792% hailoffense................... 0.37331% choice........................ 0.33582% monotype...................... 0.27666% rainoffense................... 0.20199% sandstall..................... 0.13164% sunstall...................... 0.05763% monoflying.................... 0.04064% monowater..................... 0.03482% hailstall..................... 0.03285% monopoison.................... 0.03116% monobug....................... 0.02230% tricksand..................... 0.01910% tailwind...................... 0.01868% monofairy..................... 0.01750% monosteel..................... 0.01734% tricksun...................... 0.01609% monopsychic................... 0.01483% mononormal.................... 0.01437% monofire...................... 0.01383% gravity....................... 0.01318% monoice....................... 0.01256% monograss..................... 0.01131% trickrain..................... 0.01112% rainstall..................... 0.01109% monodark...................... 0.01020% monofighting.................. 0.00916% monoelectric.................. 0.00862% monodragon.................... 0.00641% monoghost..................... 0.00570% monorock...................... 0.00521% monoground.................... 0.00377% trapper....................... 0.00223% allweather.................... 0.00073% swagplay...................... 0.00008% trickhail..................... 0.00006% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.175) -2.0|# |### -1.5|####### |############# -1.0|################# |########################## -0.5|############################## |############################ 0.0|############################ |################## +0.5|############ |######### +1.0|###### |#### +1.5|### |# +2.0|# |## +2.5|# |## +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%