weatherless...................86.45145% offense.......................47.00658% balance.......................24.21230% hyperoffense..................12.98729% voltturn...................... 8.67435% semistall..................... 8.35996% stall......................... 7.43387% sand.......................... 6.17760% sun........................... 4.21199% rain.......................... 3.13814% dragmag....................... 1.89075% trickroom..................... 1.50735% hail.......................... 0.64153% multiweather.................. 0.61084% choice........................ 0.36571% sandoffense................... 0.32132% hailoffense................... 0.30638% sunoffense.................... 0.28865% rainoffense................... 0.11088% monotype...................... 0.07937% sandstall..................... 0.07467% sunstall...................... 0.04717% hailstall..................... 0.03313% tailwind...................... 0.01169% monoflying.................... 0.01021% monowater..................... 0.00903% mononormal.................... 0.00746% trickrain..................... 0.00678% monobug....................... 0.00627% monofire...................... 0.00573% monoice....................... 0.00557% monopsychic................... 0.00485% monosteel..................... 0.00465% monofighting.................. 0.00414% monofairy..................... 0.00398% gravity....................... 0.00396% monograss..................... 0.00361% monodark...................... 0.00353% tricksand..................... 0.00301% rainstall..................... 0.00295% monorock...................... 0.00260% monoelectric.................. 0.00248% monoghost..................... 0.00192% monopoison.................... 0.00173% monodragon.................... 0.00156% trapper....................... 0.00074% tricksun...................... 0.00068% monoground.................... 0.00053% allweather.................... 0.00014% swagplay...................... 0.00005% trickhail..................... 0.00001% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.006) -2.0| |## -1.5|###### |############ -1.0|############ |##################### -0.5|############################## |##################### 0.0|######################## |############### +0.5|####### |####### +1.0|######## |###### +1.5|######## |## +2.0|## |#### +2.5|## |### +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.52%