weatherless...................80.87704% offense.......................49.58417% balance.......................29.29052% hyperoffense..................13.95377% voltturn......................10.02007% sand.......................... 7.90558% sun........................... 7.59611% semistall..................... 3.92124% rain.......................... 3.88985% stall......................... 3.25031% trickroom..................... 1.84293% multiweather.................. 1.68990% monotype...................... 1.55274% hail.......................... 1.49426% dragmag....................... 1.16484% sunoffense.................... 0.76524% sandoffense................... 0.53644% choice........................ 0.46790% hailoffense................... 0.24970% rainoffense................... 0.19693% monobug....................... 0.18432% monowater..................... 0.17550% sandstall..................... 0.13536% monodark...................... 0.11077% monopoison.................... 0.10833% monofairy..................... 0.10495% monoflying.................... 0.09754% mononormal.................... 0.09633% monofire...................... 0.08220% monosteel..................... 0.08130% monograss..................... 0.08066% monoice....................... 0.07827% monopsychic................... 0.07537% monoghost..................... 0.07136% monoelectric.................. 0.06775% sunstall...................... 0.06166% tailwind...................... 0.05859% monofighting.................. 0.05574% monoground.................... 0.04087% tricksand..................... 0.03896% monorock...................... 0.03559% monodragon.................... 0.03402% hailstall..................... 0.02060% gravity....................... 0.01855% tricksun...................... 0.01752% rainstall..................... 0.01494% trickrain..................... 0.01466% allweather.................... 0.01036% trickhail..................... 0.00234% trapper....................... 0.00227% fear.......................... 0.00070% trickfear..................... 0.00057% swagplay...................... 0.00010% Stalliness (mean: -0.174) -2.0|# |## -1.5|####### |############# -1.0|################# |######################### -0.5|############################## |############################## 0.0|############################ |###################### +0.5|############### |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%