weatherless...................83.88691% offense.......................50.20244% balance.......................24.35985% hyperoffense..................15.48490% voltturn......................10.94083% sand.......................... 7.66403% stall......................... 6.04523% sun........................... 5.90174% semistall..................... 3.90758% rain.......................... 3.36369% trickroom..................... 2.59240% dragmag....................... 2.34579% multiweather.................. 1.68125% hail.......................... 0.89981% sunoffense.................... 0.61546% sandoffense................... 0.49335% monotype...................... 0.42530% choice........................ 0.31153% hailoffense................... 0.28499% rainoffense................... 0.15986% sandstall..................... 0.11980% monowater..................... 0.05575% hailstall..................... 0.04806% monobug....................... 0.04300% mononormal.................... 0.04058% sunstall...................... 0.03851% tailwind...................... 0.03690% monosteel..................... 0.03367% monopsychic................... 0.03161% monograss..................... 0.02497% monodark...................... 0.02492% monoice....................... 0.02362% monopoison.................... 0.02339% monofairy..................... 0.02244% monofire...................... 0.01815% tricksun...................... 0.01781% monoelectric.................. 0.01698% monoflying.................... 0.01573% monoghost..................... 0.01337% monorock...................... 0.01129% tricksand..................... 0.01098% monoground.................... 0.01021% monofighting.................. 0.00962% monodragon.................... 0.00788% trickrain..................... 0.00674% rainstall..................... 0.00545% gravity....................... 0.00537% allweather.................... 0.00433% trapper....................... 0.00088% trickhail..................... 0.00084% fear.......................... 0.00000% trickfear..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.144) -2.0| |## -1.5|######### |############# -1.0|################ |###################### -0.5|############################## |############################# 0.0|######################## |################ +0.5|########### |######### +1.0|##### |#### +1.5|## |# +2.0|# |### +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.49%