weatherless...................86.58036% offense.......................46.12870% balance.......................22.13821% hyperoffense..................14.97888% stall.........................12.07099% voltturn...................... 9.96408% sand.......................... 6.37602% sun........................... 4.82252% semistall..................... 4.68321% dragmag....................... 3.43615% trickroom..................... 2.72078% rain.......................... 2.54545% multiweather.................. 1.33107% hail.......................... 1.02526% sunoffense.................... 0.51702% hailoffense................... 0.35750% sandoffense................... 0.33687% monotype...................... 0.26479% hailstall..................... 0.24503% choice........................ 0.16566% sandstall..................... 0.09718% rainoffense................... 0.09377% monosteel..................... 0.08818% sunstall...................... 0.04799% monowater..................... 0.02544% mononormal.................... 0.01986% monopsychic................... 0.01971% monobug....................... 0.01883% tailwind...................... 0.01529% monofairy..................... 0.01142% monoice....................... 0.00916% monorock...................... 0.00903% monopoison.................... 0.00833% monoelectric.................. 0.00830% monofire...................... 0.00814% monograss..................... 0.00787% monodark...................... 0.00767% tricksand..................... 0.00618% monodragon.................... 0.00573% monoghost..................... 0.00512% monoflying.................... 0.00500% trickrain..................... 0.00445% monoground.................... 0.00394% monofighting.................. 0.00374% tricksun...................... 0.00344% rainstall..................... 0.00198% allweather.................... 0.00101% gravity....................... 0.00067% trapper....................... 0.00028% trickhail..................... 0.00001% swagplay...................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.035) -2.0| |## -1.5|######### |############ -1.0|################ |################### -0.5|############################## |######################### 0.0|##################### |############## +0.5|######### |########## +1.0|##### |##### +1.5|### |## +2.0|## |######## +2.5|## |###### +3.0|### | more negative = more offensive, more positive = more stall one # = 0.49%