weatherless...................86.87854% offense.......................46.08769% balance.......................33.46292% hyperoffense..................14.48339% sun........................... 5.95301% sand.......................... 4.10090% semistall..................... 3.67864% stall......................... 2.28736% hail.......................... 2.23710% trickroom..................... 2.16138% rain.......................... 1.38494% voltturn...................... 1.28812% monotype...................... 0.86742% sunoffense.................... 0.63378% choice........................ 0.46876% multiweather.................. 0.39989% rainoffense................... 0.22275% sandoffense................... 0.19518% mononormal.................... 0.15787% monoice....................... 0.15057% hailoffense................... 0.14960% sandstall..................... 0.09556% monobug....................... 0.09382% monowater..................... 0.08971% monofighting.................. 0.05250% tricksun...................... 0.04874% monoflying.................... 0.04590% monoghost..................... 0.04173% monopsychic................... 0.03834% tricksand..................... 0.03571% monopoison.................... 0.03449% monodark...................... 0.03218% monorock...................... 0.03179% monoelectric.................. 0.03177% tailwind...................... 0.03019% monodragon.................... 0.02700% monofairy..................... 0.02616% trickhail..................... 0.02287% monofire...................... 0.02147% sunstall...................... 0.02137% dragmag....................... 0.01579% monograss..................... 0.01514% trickrain..................... 0.01379% monoground.................... 0.00902% monosteel..................... 0.00844% gravity....................... 0.00618% rainstall..................... 0.00506% hailstall..................... 0.00400% trapper....................... 0.00199% fear.......................... 0.00107% swagplay...................... 0.00003% sandfear...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.170) | -2.0|# |### -1.5|####### |############ -1.0|################ |#################### -0.5|########################### |############################## 0.0|############################# |########################## +0.5|################# |########### +1.0|####### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%