weatherless...................87.76031% offense.......................36.78057% balance.......................32.19848% hyperoffense..................17.10155% stall......................... 9.33961% sand.......................... 5.61805% sun........................... 5.03714% semistall..................... 4.57978% hail.......................... 2.23627% trickroom..................... 1.53337% multiweather.................. 1.01156% voltturn...................... 0.73979% sunoffense.................... 0.57292% sandoffense................... 0.56971% rain.......................... 0.53116% monotype...................... 0.41413% monoice....................... 0.22077% hailoffense................... 0.19902% rainoffense................... 0.18711% choice........................ 0.10756% monowater..................... 0.08686% tricksand..................... 0.07330% sandstall..................... 0.04225% monoflying.................... 0.02473% monopoison.................... 0.01826% monobug....................... 0.01394% monoground.................... 0.01377% mononormal.................... 0.01128% trickhail..................... 0.00660% monorock...................... 0.00659% sunstall...................... 0.00633% monofighting.................. 0.00490% tricksun...................... 0.00461% monodragon.................... 0.00408% trapper....................... 0.00361% monopsychic................... 0.00265% tailwind...................... 0.00254% monofairy..................... 0.00213% dragmag....................... 0.00176% gravity....................... 0.00137% monofire...................... 0.00124% monodark...................... 0.00109% monoelectric.................. 0.00094% rainstall..................... 0.00078% monosteel..................... 0.00072% hailstall..................... 0.00071% monoghost..................... 0.00067% monograss..................... 0.00063% trickrain..................... 0.00055% fear.......................... 0.00018% sandfear...................... 0.00000% trickfear..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.038) | -2.0|# |### -1.5|############# |############# -1.0|############### |################### -0.5|######################## |####################### 0.0|############################# |############################## +0.5|############ |########### +1.0|########### |### +1.5|## |# +2.0| |## +2.5|##### |# +3.0|###### more negative = more offensive, more positive = more stall one # = 0.43%