weatherless...................83.09330% offense.......................44.11396% hyperoffense..................26.76894% balance.......................22.73012% sand..........................10.36318% sun........................... 5.97996% semistall..................... 4.53976% voltturn...................... 2.75517% choice........................ 2.16030% multiweather.................. 2.12899% monotype...................... 2.03507% stall......................... 1.84721% rain.......................... 1.59674% sandoffense................... 1.09580% hail.......................... 1.09580% mononormal.................... 0.72010% sunoffense.................... 0.56356% trickroom..................... 0.31309% monowater..................... 0.25047% rainoffense................... 0.18785% monosteel..................... 0.18785% monodragon.................... 0.18785% monoghost..................... 0.15654% monobug....................... 0.12523% monopsychic................... 0.12523% monoflying.................... 0.12523% tricksand..................... 0.12523% monorock...................... 0.09393% monoground.................... 0.09393% monoelectric.................. 0.09393% monofire...................... 0.09393% monograss..................... 0.06262% tricksun...................... 0.06262% monofairy..................... 0.06262% gravity....................... 0.03131% sandstall..................... 0.03131% monopoison.................... 0.03131% dragmag....................... 0.03131% monofighting.................. 0.03131% hailoffense................... 0.03131% Stalliness (mean: -0.398) -2.0|##### |############ -1.5|################ |################ -1.0|##################### |#################### -0.5|####################### |############################## 0.0|########################## |################# +0.5|############ |##### +1.0|###### |##### +1.5|#### |# +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%