weatherless...................87.12606% hyperoffense..................32.99791% offense.......................32.89607% balance.......................25.88724% sand..........................10.10416% semistall..................... 5.60815% sun........................... 5.39101% multiweather.................. 3.42103% stall......................... 2.61063% voltturn...................... 2.41008% choice........................ 1.31181% sandoffense................... 0.98536% monotype...................... 0.43917% rain.......................... 0.40306% hail.......................... 0.39675% trickroom..................... 0.35512% sunoffense.................... 0.26836% mononormal.................... 0.26225% tricksun...................... 0.25190% monowater..................... 0.16295% rainoffense................... 0.03440% tricksand..................... 0.02028% sandstall..................... 0.01497% monobug....................... 0.01048% monorock...................... 0.01048% monoelectric.................. 0.00209% monopsychic................... 0.00118% monosteel..................... 0.00118% monograss..................... 0.00021% gravity....................... 0.00003% monopoison.................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.391) -2.0|############ |################ -1.5|################### |############ -1.0|#################### |############# -0.5|################# |################## 0.0|############################## |############ +0.5|########## |#### +1.0|############# |#### +1.5|######## |# +2.0| | +2.5| |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.47%