weatherless...................92.34649% hyperoffense..................35.29618% offense.......................23.61345% balance.......................22.98953% semistall.....................11.39339% sand.......................... 6.98624% stall......................... 6.70745% sun........................... 2.88344% voltturn...................... 2.86708% multiweather.................. 2.42922% sandoffense................... 0.40310% monotype...................... 0.30208% mononormal.................... 0.25738% choice........................ 0.23483% trickroom..................... 0.14837% tricksun...................... 0.12161% hail.......................... 0.11077% rain.......................... 0.10227% monowater..................... 0.04464% sunoffense.................... 0.01340% rainoffense................... 0.00505% tricksand..................... 0.00110% monoelectric.................. 0.00004% sandstall..................... 0.00002% monobug....................... 0.00001% monorock...................... 0.00001% monopsychic................... 0.00001% monosteel..................... 0.00001% monograss..................... 0.00000% gravity....................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.239) -2.0|######## |######################## -1.5|############################ |######### -1.0|########## |####### -0.5|############### |########### 0.0|############################## |######## +0.5|######## |#### +1.0|#### |# +1.5|###################### | +2.0| | +2.5| |########## +3.0|### more negative = more offensive, more positive = more stall one # = 0.49%