offense.......................53.15936% weatherless...................45.62072% sun...........................42.19880% balance.......................23.43091% rain..........................20.34248% hyperoffense..................17.91767% multiweather..................12.39602% sunoffense.................... 5.81103% sand.......................... 3.20945% semistall..................... 3.13189% monotype...................... 3.03753% stall......................... 2.36019% batonpass..................... 1.48992% rainoffense................... 1.36405% hail.......................... 1.17581% sunstall...................... 0.90533% dragmag....................... 0.85023% voltturn...................... 0.56359% monodragon.................... 0.30829% choice........................ 0.30361% sandoffense................... 0.29941% monobug....................... 0.27646% monoghost..................... 0.26693% monopsychic................... 0.25756% monosteel..................... 0.25449% mononormal.................... 0.24883% monowater..................... 0.24124% monofighting.................. 0.21652% monoflying.................... 0.20181% monodark...................... 0.19923% monofire...................... 0.16675% monofairy..................... 0.15851% hailoffense................... 0.14607% rainstall..................... 0.12619% monograss..................... 0.11343% monorock...................... 0.10793% monopoison.................... 0.10325% trapper....................... 0.09404% monoground.................... 0.09355% trickroom..................... 0.09016% sandstall..................... 0.08806% monoelectric.................. 0.08386% monoice....................... 0.07142% tailwind...................... 0.03603% allweather.................... 0.01842% tricksun...................... 0.01842% trickrain..................... 0.00905% tricksand..................... 0.00792% hailstall..................... 0.00759% gravity....................... 0.00614% Stalliness (mean: -0.320) |# -2.0|# |### -1.5|######## |############## -1.0|###################### |############################ -0.5|############################## |############################## 0.0|######################## |################# +0.5|########### |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%