sun...........................54.88455% offense.......................49.92281% weatherless...................33.38307% balance.......................23.56687% rain..........................23.41795% hyperoffense..................19.59660% multiweather..................14.57057% sunoffense.................... 8.26793% semistall..................... 3.82570% stall......................... 3.08803% sand.......................... 2.30521% monotype...................... 1.82419% rainoffense................... 1.66058% sunstall...................... 1.44669% batonpass..................... 1.36991% dragmag....................... 0.97518% hail.......................... 0.67114% voltturn...................... 0.51145% sandoffense................... 0.22198% monodragon.................... 0.20905% rainstall..................... 0.18238% monopsychic................... 0.18075% monoghost..................... 0.17539% monosteel..................... 0.16873% choice........................ 0.15849% monodark...................... 0.13854% monofighting.................. 0.13659% sandstall..................... 0.12550% monobug....................... 0.11876% monowater..................... 0.11299% hailoffense................... 0.10402% monofairy..................... 0.10342% mononormal.................... 0.10204% monoflying.................... 0.09969% trapper....................... 0.08818% trickroom..................... 0.08702% monopoison.................... 0.07771% monoground.................... 0.07425% monofire...................... 0.06731% monograss..................... 0.05022% monoice....................... 0.04216% monoelectric.................. 0.03898% monorock...................... 0.03381% tailwind...................... 0.03306% tricksun...................... 0.02438% trickrain..................... 0.01493% tricksand..................... 0.00919% allweather.................... 0.00864% gravity....................... 0.00467% hailstall..................... 0.00268% Stalliness (mean: -0.301) |# -2.0|# |### -1.5|########## |################# -1.0|######################### |############################# -0.5|############################## |############################ 0.0|####################### |################## +0.5|############# |######## +1.0|###### |### +1.5|## |# +2.0|## |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%