weatherless...................81.63623% offense.......................40.99517% balance.......................33.71481% sand..........................15.20820% hyperoffense..................12.32288% voltturn......................10.57297% stall......................... 6.92504% semistall..................... 6.04211% sun........................... 3.81863% multiweather.................. 2.09517% rain.......................... 1.19034% dragmag....................... 1.00768% choice........................ 0.83327% trickroom..................... 0.75010% sandoffense................... 0.69412% sandstall..................... 0.59603% hail.......................... 0.27161% monotype...................... 0.26581% sunoffense.................... 0.22109% sunstall...................... 0.17947% mononormal.................... 0.05639% monobug....................... 0.02670% monodark...................... 0.02453% monodragon.................... 0.02450% monopsychic................... 0.02375% monoflying.................... 0.02220% monoghost..................... 0.01779% monowater..................... 0.01261% rainoffense................... 0.01246% monofairy..................... 0.01167% allweather.................... 0.00991% monosteel..................... 0.00899% monoground.................... 0.00893% monorock...................... 0.00723% rainstall..................... 0.00605% monofire...................... 0.00561% monograss..................... 0.00490% monopoison.................... 0.00366% monoelectric.................. 0.00350% tricksand..................... 0.00260% monoice....................... 0.00211% tailwind...................... 0.00206% monofighting.................. 0.00163% hailoffense................... 0.00136% trapper....................... 0.00093% tricksun...................... 0.00031% trickhail..................... 0.00004% hailstall..................... 0.00001% gravity....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.020) -2.0|## |##### -1.5|##### |######### -1.0|########## |################## -0.5|###################### |############################## 0.0|####################### |################### +0.5|################# |################ +1.0|###### |###### +1.5|###### |#### +2.0|### |### +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.48%