weatherless...................81.58613% balance.......................35.51959% offense.......................31.23908% sand..........................15.72907% stall.........................12.50938% hyperoffense..................11.67835% semistall..................... 9.05360% voltturn...................... 6.93333% sun........................... 2.36519% trickroom..................... 1.28324% multiweather.................. 1.03211% rain.......................... 0.89196% sandstall..................... 0.84802% dragmag....................... 0.79278% sandoffense................... 0.66248% hail.......................... 0.45976% sunoffense.................... 0.43414% sunstall...................... 0.43038% choice........................ 0.19135% monotype...................... 0.07072% monoflying.................... 0.02165% mononormal.................... 0.01034% monoghost..................... 0.00678% monodark...................... 0.00633% monopsychic................... 0.00556% monobug....................... 0.00471% monosteel..................... 0.00261% monorock...................... 0.00220% monowater..................... 0.00191% monofairy..................... 0.00189% monoground.................... 0.00174% monopoison.................... 0.00129% monodragon.................... 0.00115% rainoffense................... 0.00110% monograss..................... 0.00093% monofire...................... 0.00074% monoelectric.................. 0.00053% rainstall..................... 0.00041% monoice....................... 0.00039% hailoffense................... 0.00033% tailwind...................... 0.00032% monofighting.................. 0.00011% tricksun...................... 0.00006% trapper....................... 0.00002% tricksand..................... 0.00002% trickhail..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.267) -2.0|# |######## -1.5|##### |########## -1.0|########### |################## -0.5|################### |############################## 0.0|######################### |############################ +0.5|################ |###################### +1.0|############# |######### +1.5|############# |##### +2.0|####### |############# +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%