offense.......................55.55935% weatherless...................54.15475% sun...........................32.33375% balance.......................21.56308% rain..........................19.15165% hyperoffense..................17.27781% multiweather..................12.25295% sand.......................... 6.17775% sunoffense.................... 3.34058% semistall..................... 3.11995% monotype...................... 2.88378% stall......................... 2.47980% batonpass..................... 1.13735% rainoffense................... 1.02548% sunstall...................... 0.78310% dragmag....................... 0.76134% sandoffense................... 0.75823% hail.......................... 0.68055% voltturn...................... 0.53449% monodark...................... 0.41330% rainstall..................... 0.39155% monowater..................... 0.33561% monofire...................... 0.31075% choice........................ 0.27657% monofighting.................. 0.25482% monopsychic................... 0.24860% monobug....................... 0.21753% monodragon.................... 0.21753% monofairy..................... 0.21442% monograss..................... 0.17091% mononormal.................... 0.14916% monoflying.................... 0.14605% monosteel..................... 0.14295% monorock...................... 0.13362% monoelectric.................. 0.11809% monoice....................... 0.08701% sandstall..................... 0.05283% monoground.................... 0.05283% hailoffense................... 0.04972% trickroom..................... 0.04351% tailwind...................... 0.04351% monoghost..................... 0.04351% monopoison.................... 0.03418% trapper....................... 0.03108% trickrain..................... 0.01554% tricksun...................... 0.01554% allweather.................... 0.00932% hailstall..................... 0.00932% gravity....................... 0.00311% Stalliness (mean: -0.330) |# -2.0|# |## -1.5|####### |############# -1.0|################# |####################### -0.5|############################## |########################## 0.0|####################### |########### +0.5|######## |####### +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.55%