sun...........................76.76833% balance.......................36.96403% offense.......................30.63421% weatherless...................18.00999% rain..........................17.67375% multiweather..................15.21569% hyperoffense..................13.40759% stall.........................10.96019% sunoffense.................... 9.93320% semistall..................... 8.03398% sunstall...................... 4.67069% sand.......................... 2.76295% rainstall..................... 2.07760% batonpass..................... 0.35602% dragmag....................... 0.31247% rainoffense................... 0.21797% voltturn...................... 0.09272% choice........................ 0.07346% sandoffense................... 0.06056% trickroom..................... 0.04503% trickrain..................... 0.04501% tricksun...................... 0.04501% monotype...................... 0.01967% sandstall..................... 0.01194% monowater..................... 0.00707% hail.......................... 0.00351% monofire...................... 0.00268% monofairy..................... 0.00213% monoghost..................... 0.00177% monobug....................... 0.00123% monograss..................... 0.00108% monopsychic................... 0.00084% monodark...................... 0.00076% mononormal.................... 0.00051% monosteel..................... 0.00050% monodragon.................... 0.00050% monoelectric.................. 0.00035% monoflying.................... 0.00030% monoground.................... 0.00029% monoice....................... 0.00022% monofighting.................. 0.00005% monorock...................... 0.00002% hailoffense................... 0.00001% monopoison.................... 0.00001% tailwind...................... 0.00001% gravity....................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.135) | -2.0|# |# -1.5|############### |######## -1.0|################## |######### -0.5|###################### |########### 0.0|############################## |############# +0.5|############## |######################### +1.0|######### |####### +1.5|###### |######## +2.0|## |####### +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.48%