weatherless...................71.62749% offense.......................53.24577% balance.......................22.62163% hyperoffense..................17.74969% sun...........................16.78847% rain..........................10.35618% monotype...................... 7.26513% sand.......................... 5.31306% multiweather.................. 5.09579% semistall..................... 3.81197% stall......................... 2.57094% sunoffense.................... 2.43597% batonpass..................... 1.93890% mononormal.................... 1.68543% hail.......................... 1.17519% rainoffense................... 0.82955% monodragon.................... 0.81309% monoflying.................... 0.73079% monopsychic................... 0.69129% choice........................ 0.63533% monobug....................... 0.57937% sandoffense................... 0.50695% dragmag....................... 0.50365% monofire...................... 0.47403% monodark...................... 0.44111% monofighting.................. 0.43123% monofairy..................... 0.42465% monowater..................... 0.40161% voltturn...................... 0.37527% monosteel..................... 0.27981% monorock...................... 0.25676% trapper....................... 0.25347% swagplay...................... 0.25018% monoelectric.................. 0.25018% monograss..................... 0.22385% monoghost..................... 0.22055% monoice....................... 0.21068% monoground.................... 0.20410% rainstall..................... 0.14484% monopoison.................... 0.12838% hailoffense................... 0.08559% sunstall...................... 0.05596% trickroom..................... 0.04609% sandstall..................... 0.04279% tailwind...................... 0.02304% tricksand..................... 0.01317% allweather.................... 0.00658% gravity....................... 0.00329% hailstall..................... 0.00329% Stalliness (mean: -0.321) | -2.0|## |######## -1.0|#################### |############################## 0.0|###################### |############ +1.0|#### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.98%