weatherless...................75.56606% offense.......................71.44955% balance.......................17.59643% sand..........................11.92396% trickroom.....................10.60578% sun........................... 9.76892% tricksand..................... 7.42575% hyperoffense.................. 7.10824% tailwind...................... 5.56057% semistall..................... 3.77180% rain.......................... 2.89788% sunoffense.................... 1.48683% monotype...................... 0.75682% sandoffense................... 0.67179% monograss..................... 0.44096% multiweather.................. 0.24181% monowater..................... 0.20705% hail.......................... 0.08501% rainoffense................... 0.08469% trickhail..................... 0.08346% monofire...................... 0.07693% stall......................... 0.07397% voltturn...................... 0.03988% choice........................ 0.03568% monofighting.................. 0.02253% mononormal.................... 0.00623% monoflying.................... 0.00232% monoghost..................... 0.00056% monoice....................... 0.00023% dragmag....................... 0.00010% monodragon.................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.362) -1.5|## |### -1.0|##### |########################## -0.5|############################## |######## 0.0|########## |######### +0.5|# |#### +1.0|## |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.97%