weatherless...................59.93513% balance.......................42.81195% sand..........................38.17476% offense.......................36.61301% semistall.....................11.18052% hyperoffense.................. 5.15377% batonpass..................... 4.91751% stall......................... 4.24075% sandstall..................... 2.11437% monotype...................... 1.87810% dragmag....................... 1.60580% rain.......................... 1.35352% sandoffense................... 1.16931% sun........................... 0.56063% monofire...................... 0.36841% sunoffense.................... 0.33638% monofighting.................. 0.24828% monowater..................... 0.22025% rainoffense................... 0.19222% trapper....................... 0.18020% choice........................ 0.16418% monodark...................... 0.14416% mononormal.................... 0.13215% monodragon.................... 0.13215% monorock...................... 0.10412% monopsychic................... 0.10011% monobug....................... 0.09210% monograss..................... 0.08810% monoice....................... 0.08810% monopoison.................... 0.06808% monoghost..................... 0.05206% multiweather.................. 0.04405% monoflying.................... 0.04004% voltturn...................... 0.02002% hail.......................... 0.02002% hailstall..................... 0.02002% monofairy..................... 0.01201% monoelectric.................. 0.01201% monosteel..................... 0.00801% monoground.................... 0.00801% Stalliness (mean: 0.199) |# -1.5|## |####### -1.0|######## |################## -0.5|######################## |########################### 0.0|############################## |########################### +0.5|########################## |######################## +1.0|################## |############ +1.5|######## |###### +2.0|## | +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%