weatherless...................58.09603% offense.......................40.08918% sand..........................37.06345% hyperoffense..................27.74870% balance.......................23.54355% sandoffense...................11.46771% semistall..................... 6.00729% hail.......................... 2.64053% stall......................... 2.61129% voltturn...................... 2.20887% rain.......................... 2.14764% dragmag....................... 1.51556% rainoffense................... 1.17431% sandstall..................... 1.12745% hailstall..................... 0.74533% choice........................ 0.70555% trickroom..................... 0.57522% monotype...................... 0.51082% batonpass..................... 0.41954% sun........................... 0.39859% multiweather.................. 0.34624% tricksand..................... 0.13902% hailoffense................... 0.11979% monowater..................... 0.10330% sunoffense.................... 0.10275% monoice....................... 0.09599% monosteel..................... 0.09302% trapper....................... 0.08049% monofighting.................. 0.06037% monoflying.................... 0.04529% gravity....................... 0.03627% monopsychic................... 0.03526% monofire...................... 0.02544% trickhail..................... 0.01597% tricksun...................... 0.01221% monoelectric.................. 0.01109% monoghost..................... 0.00868% monorock...................... 0.00824% monograss..................... 0.00766% monopoison.................... 0.00730% monodragon.................... 0.00507% mononormal.................... 0.00491% monodark...................... 0.00359% tailwind...................... 0.00349% monoground.................... 0.00348% monobug....................... 0.00216% monofairy..................... 0.00000% Stalliness (mean: -0.360) -2.0|## |########### -1.5|################# |########################### -1.0|############################## |############################# -0.5|######################### |###################### 0.0|######################### |#################### +0.5|############### |############ +1.0|####### |####### +1.5|##### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%