weatherless...................49.23401% sand..........................47.18833% offense.......................35.18464% hyperoffense..................31.01627% balance.......................22.96821% sandoffense...................15.99638% semistall..................... 7.95378% stall......................... 2.87709% voltturn...................... 2.66245% hail.......................... 2.47153% sandstall..................... 1.63962% dragmag....................... 1.55783% rain.......................... 1.20016% hailstall..................... 0.81558% rainoffense................... 0.76408% choice........................ 0.39231% trickroom..................... 0.36318% monotype...................... 0.32378% multiweather.................. 0.25413% tricksand..................... 0.21062% sun........................... 0.16011% batonpass..................... 0.10807% hailoffense................... 0.09874% monoflying.................... 0.08723% monoice....................... 0.07737% monopsychic................... 0.05744% monofighting.................. 0.05644% sunoffense.................... 0.05036% monowater..................... 0.03292% mononormal.................... 0.00603% monosteel..................... 0.00478% trickhail..................... 0.00478% trapper....................... 0.00428% gravity....................... 0.00177% monoghost..................... 0.00110% monograss..................... 0.00023% monofire...................... 0.00019% monoelectric.................. 0.00003% monodragon.................... 0.00001% monopoison.................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.372) -2.0|## |############ -1.5|################## |############################## -1.0|######################### |############################ -0.5|#################### |################# 0.0|################### |################### +0.5|############ |########### +1.0|###### |######### +1.5|###### |### +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%