sand..........................40.92873% balance.......................36.83751% offense.......................31.61691% weatherless...................29.68400% rain..........................21.24891% hyperoffense..................15.48692% semistall..................... 8.49095% stall......................... 7.56770% hail.......................... 4.57436% sun........................... 3.97399% rainstall..................... 3.56760% voltturn...................... 3.53023% monotype...................... 3.09155% dragmag....................... 2.97121% sandstall..................... 2.61792% choice........................ 1.89416% monoice....................... 1.68587% hailoffense................... 1.52347% sandoffense................... 1.31603% rainoffense................... 1.23038% multiweather.................. 0.40998% monofighting.................. 0.32595% monoghost..................... 0.29760% monoelectric.................. 0.27950% sunoffense.................... 0.22401% monopsychic................... 0.16181% monoground.................... 0.10787% trickroom..................... 0.09762% sunstall...................... 0.09116% hailstall..................... 0.08090% monowater..................... 0.05740% monosteel..................... 0.05450% monodark...................... 0.05419% monobug....................... 0.05325% tailwind...................... 0.04530% trapper....................... 0.02018% gravity....................... 0.01186% tricksand..................... 0.01164% mononormal.................... 0.00669% monofire...................... 0.00641% monopoison.................... 0.00049% monoflying.................... 0.00003% monograss..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.085) -2.0|### |######### -1.5|###### |########### -1.0|################ |################# -0.5|#################### |#################### 0.0|########### |############################ +0.5|############# |############################## +1.0|######### |####### +1.5|########## |### +2.0|### |## +2.5|##### | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%