sand..........................51.12870% balance.......................37.48530% offense.......................27.74400% rain..........................21.02663% weatherless...................19.20285% semistall.....................12.74085% stall.........................11.34457% hyperoffense..................10.68527% sun........................... 5.87454% rainstall..................... 5.75088% sandstall..................... 4.76079% voltturn...................... 3.09200% hail.......................... 3.08448% dragmag....................... 2.63008% monotype...................... 1.68105% choice........................ 1.36381% rainoffense................... 0.96042% hailoffense................... 0.59518% sandoffense................... 0.53027% monofighting.................. 0.38555% monoghost..................... 0.38045% monoelectric.................. 0.37688% multiweather.................. 0.31720% sunstall...................... 0.14694% monopsychic................... 0.13354% monoice....................... 0.13307% monosteel..................... 0.08519% monoground.................... 0.07385% sunoffense.................... 0.05354% monodark...................... 0.04302% monowater..................... 0.04256% hailstall..................... 0.03874% monobug....................... 0.02692% tailwind...................... 0.02626% trickroom..................... 0.01083% trapper....................... 0.00325% gravity....................... 0.00211% tricksand..................... 0.00198% mononormal.................... 0.00002% monopoison.................... 0.00001% monofire...................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.333) -2.0|### |#### -1.5|#### |##### -1.0|######### |############## -0.5|############## |############### 0.0|###### |##################### +0.5|######## |############################## +1.0|######## |######## +1.5|############# |### +2.0|## |# +2.5|####### | +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.56%