weatherless...................53.15934% balance.......................42.94094% sand..........................31.20327% offense.......................26.43466% semistall.....................16.96439% choice........................15.86335% hyperoffense..................13.66000% rain..........................11.10600% dragmag.......................10.73163% rainoffense................... 5.47824% hail.......................... 4.53139% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% multiweather.................. 0.00000% rainstall..................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% stall......................... 0.00000% sun........................... 0.00000% Stalliness (mean: 0.072) -2.0|### |#### -1.5|# |###### -1.0| |############ -0.5|# |############## 0.0| |######### +0.5|############################## |##### +1.0| |############ +1.5|###### | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%