weatherless...................90.29989% offense.......................48.96872% hyperoffense..................34.60183% balance.......................11.21807% sun........................... 6.84816% monotype...................... 4.78774% semistall..................... 3.48506% sand.......................... 2.22550% stall......................... 1.72632% sunoffense.................... 1.54227% monofairy..................... 0.94543% hail.......................... 0.93790% monoflying.................... 0.76967% monopsychic................... 0.74352% monosteel..................... 0.67508% monoghost..................... 0.56049% monowater..................... 0.46218% monofire...................... 0.40645% multiweather.................. 0.33877% monograss..................... 0.29811% sandoffense................... 0.28830% monorock...................... 0.27060% mononormal.................... 0.26894% monoice....................... 0.23064% monodark...................... 0.19782% monodragon.................... 0.19641% monopoison.................... 0.18887% monobug....................... 0.18284% monofighting.................. 0.17266% monoelectric.................. 0.11427% monoground.................... 0.11295% sunstall...................... 0.07344% dragmag....................... 0.07067% hailoffense................... 0.05147% rain.......................... 0.04520% tailwind...................... 0.03465% voltturn...................... 0.02827% rainoffense................... 0.01546% sandstall..................... 0.00739% rainstall..................... 0.00019% hailstall..................... 0.00012% batonpass..................... 0.00002% Stalliness (mean: -0.614) | -2.0|###### |############# -1.0|########################## |############################## 0.0|######### |###### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.03%