weatherless...................73.97922% offense.......................46.23097% balance.......................29.68108% hyperoffense..................17.31094% rain..........................12.28558% sun...........................11.30708% voltturn...................... 8.14206% monotype...................... 5.46026% semistall..................... 3.40662% stall......................... 3.37038% sand.......................... 2.59725% sunoffense.................... 2.24692% multiweather.................. 1.59459% monoelectric.................. 1.52211% hail.......................... 1.49795% choice........................ 1.07514% monofighting.................. 0.97850% rainoffense................... 0.88186% monodark...................... 0.45905% monowater..................... 0.42281% trickroom..................... 0.41073% monosteel..................... 0.39865% monoflying.................... 0.33825% sandoffense................... 0.28993% sunstall...................... 0.27784% monograss..................... 0.24160% monobug....................... 0.19328% monopsychic................... 0.19328% hailoffense................... 0.19328% dragmag....................... 0.16912% mononormal.................... 0.16912% monofairy..................... 0.15704% monodragon.................... 0.14496% monofire...................... 0.13288% monorock...................... 0.09664% monopoison.................... 0.08456% tricksun...................... 0.08456% monoghost..................... 0.08456% rainstall..................... 0.08456% trickrain..................... 0.03624% monoice....................... 0.03624% sandstall..................... 0.02416% tailwind...................... 0.02416% monoground.................... 0.01208% hailstall..................... 0.01208% tricksand..................... 0.01208% Stalliness (mean: -0.207) | -2.0|## |########## -1.0|#################### |############################# 0.0|############################## |##################### +1.0|####### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.80%