weatherless...................67.77820% offense.......................51.55013% balance.......................23.00711% hyperoffense..................19.91565% sun...........................19.82947% rain..........................13.81920% multiweather.................. 8.50750% monotype...................... 7.37412% batonpass..................... 4.71621% sand.......................... 4.34212% semistall..................... 3.13487% hail.......................... 2.86055% stall......................... 2.39224% sunoffense.................... 2.36593% mononormal.................... 1.54896% voltturn...................... 1.03459% rainoffense................... 0.96027% choice........................ 0.91935% monoflying.................... 0.82668% monowater..................... 0.71467% monopsychic................... 0.70366% monobug....................... 0.60122% sandoffense................... 0.52626% monodragon.................... 0.48890% monofairy..................... 0.47912% monosteel..................... 0.47169% dragmag....................... 0.45663% monodark...................... 0.45448% monoghost..................... 0.40618% monoice....................... 0.32943% hailoffense................... 0.31530% monofighting.................. 0.29517% monoground.................... 0.28822% monoelectric.................. 0.26029% monorock...................... 0.25332% monograss..................... 0.24539% monopoison.................... 0.22649% monofire...................... 0.21348% trickroom..................... 0.18056% trapper....................... 0.18032% sandstall..................... 0.17261% rainstall..................... 0.12739% swagplay...................... 0.11296% sunstall...................... 0.10716% tailwind...................... 0.05348% gravity....................... 0.04109% trickrain..................... 0.01823% hailstall..................... 0.01746% tricksun...................... 0.01447% allweather.................... 0.00973% tricksand..................... 0.00598% trickhail..................... 0.00444% fear.......................... 0.00072% trickfear..................... 0.00019% Stalliness (mean: -0.354) |# -2.0|## |########## -1.0|###################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.92%