weatherless...................56.72918% offense.......................48.31903% sun...........................31.22101% balance.......................23.93989% hyperoffense..................20.77205% rain..........................20.01838% multiweather..................12.55184% batonpass..................... 6.35572% monotype...................... 4.87057% sunoffense.................... 4.54627% semistall..................... 3.65322% stall......................... 3.31580% sand.......................... 3.26055% hail.......................... 1.45451% rainoffense................... 1.43230% choice........................ 1.32819% mononormal.................... 1.09785% voltturn...................... 0.68321% monopsychic................... 0.61010% monowater..................... 0.53415% monoflying.................... 0.46163% monobug....................... 0.38623% dragmag....................... 0.38298% monosteel..................... 0.37134% monodragon.................... 0.36722% sandstall..................... 0.34362% monodark...................... 0.32929% monofairy..................... 0.30482% sandoffense................... 0.24980% monoghost..................... 0.24862% monoground.................... 0.22212% rainstall..................... 0.21799% monoice....................... 0.21302% sunstall...................... 0.20652% hailoffense................... 0.15865% swagplay...................... 0.15745% monopoison.................... 0.14642% monofighting.................. 0.13027% trickroom..................... 0.12746% trapper....................... 0.11985% gravity....................... 0.11248% monoelectric.................. 0.11228% monograss..................... 0.10601% monofire...................... 0.09311% monorock...................... 0.08243% tailwind...................... 0.04744% tricksun...................... 0.04600% hailstall..................... 0.01073% allweather.................... 0.00820% trickhail..................... 0.00364% tricksand..................... 0.00305% trickrain..................... 0.00191% fear.......................... 0.00028% trickfear..................... 0.00000% Stalliness (mean: -0.324) |# -2.0|### |############ -1.0|####################### |############################## 0.0|######################## |############## +1.0|####### |### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%