offense.......................62.87882% weatherless...................48.59194% sand..........................40.54586% balance.......................19.84027% hyperoffense..................12.75583% sun........................... 8.35347% sandoffense................... 4.00021% rain.......................... 3.82616% trickroom..................... 3.38186% multiweather.................. 3.33635% tricksun...................... 2.97696% semistall..................... 2.72662% hail.......................... 2.05091% stall......................... 1.79846% sandstall..................... 1.33834% voltturn...................... 1.29831% dragmag....................... 0.80357% rainoffense................... 0.44830% sunoffense.................... 0.39490% tailwind...................... 0.19995% batonpass..................... 0.19120% hailoffense................... 0.17700% monotype...................... 0.12229% tricksand..................... 0.08341% monowater..................... 0.03526% monoice....................... 0.02496% monoelectric.................. 0.02068% monosteel..................... 0.02052% monoflying.................... 0.01953% gravity....................... 0.01085% monodark...................... 0.00812% rainstall..................... 0.00741% trickhail..................... 0.00599% monopoison.................... 0.00399% monoghost..................... 0.00367% monobug....................... 0.00304% sunstall...................... 0.00156% monofire...................... 0.00122% allweather.................... 0.00119% monoground.................... 0.00080% mononormal.................... 0.00050% hailstall..................... 0.00018% monodragon.................... 0.00018% monopsychic................... 0.00012% trickrain..................... 0.00011% monofighting.................. 0.00010% monograss..................... 0.00003% monofairy..................... 0.00001% monorock...................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.347) |## -1.5|### |####### -1.0|############# |############################## -0.5|################### |################### 0.0|################ |########### +0.5|####### |### +1.0|# |## +1.5|# | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.74%