weatherless...................91.00482% offense.......................50.28119% balance.......................29.98100% hyperoffense..................14.27832% voltturn...................... 4.76115% rain.......................... 3.50177% semistall..................... 3.32234% trickroom..................... 2.63321% sun........................... 2.57070% sand.......................... 2.36180% stall......................... 2.13715% monotype...................... 1.93524% hail.......................... 1.04968% monowater..................... 0.49982% multiweather.................. 0.48878% monoghost..................... 0.30686% choice........................ 0.20684% monopoison.................... 0.20227% monobug....................... 0.20074% tailwind...................... 0.18819% monofighting.................. 0.13470% monoice....................... 0.12981% monorock...................... 0.12230% sunoffense.................... 0.09301% sandoffense................... 0.08616% monoelectric.................. 0.08330% monoflying.................... 0.08191% monodark...................... 0.07896% monosteel..................... 0.05502% monoground.................... 0.05236% monodragon.................... 0.03796% monofire...................... 0.03105% mononormal.................... 0.03099% monofairy..................... 0.01948% monograss..................... 0.01757% monopsychic................... 0.00987% sandstall..................... 0.00852% dragmag....................... 0.00837% trapper....................... 0.00577% Stalliness (mean: -0.215) -1.5|###### |############# -1.0|################# |####################### -0.5|######################### |############################## 0.0|####################### |########################## +0.5|############## |###### +1.0|###### |## +1.5|# |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%