weatherless...................91.53141% offense.......................44.55525% balance.......................29.22724% hyperoffense..................18.50801% voltturn...................... 6.77450% trickroom..................... 5.82062% rain.......................... 4.41788% semistall..................... 4.36316% stall......................... 3.34635% sun........................... 2.01149% sand.......................... 1.95725% monotype...................... 1.25474% monowater..................... 0.61090% hail.......................... 0.31955% monoghost..................... 0.27841% multiweather.................. 0.23757% tailwind...................... 0.18640% monobug....................... 0.15017% monofighting.................. 0.08211% monopoison.................... 0.04855% choice........................ 0.04633% monodark...................... 0.03484% monosteel..................... 0.02077% monorock...................... 0.02039% monoflying.................... 0.00736% sunoffense.................... 0.00351% sandstall..................... 0.00271% sandoffense................... 0.00254% mononormal.................... 0.00122% monofire...................... 0.00003% monograss..................... 0.00000% monopsychic................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.215) -1.5|####### |##################### -1.0|############################## |############################ -0.5|###################### |########################### 0.0|##################### |############################## +0.5|#################### |###### +1.0|########## |### +1.5|## |#### +2.0|## | +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%