weatherless...................80.52927% offense.......................41.72026% balance.......................28.09815% hyperoffense..................21.47662% sun........................... 7.77435% sand.......................... 5.84688% rain.......................... 4.56336% semistall..................... 4.42394% stall......................... 4.28103% voltturn...................... 2.64896% hail.......................... 2.16361% trickroom..................... 1.42904% dragmag....................... 0.88444% monotype...................... 0.86527% multiweather.................. 0.83826% sandstall..................... 0.74763% sunoffense.................... 0.74328% choice........................ 0.58120% hailoffense................... 0.42871% sandoffense................... 0.40867% rainoffense................... 0.39037% tricksun...................... 0.22656% monowater..................... 0.16817% monopsychic................... 0.13855% sunstall...................... 0.10456% monoflying.................... 0.06797% monobug....................... 0.06622% monoice....................... 0.06100% rainstall..................... 0.05664% monoghost..................... 0.04967% monofairy..................... 0.04880% monofighting.................. 0.04531% monosteel..................... 0.04444% monoelectric.................. 0.03834% monodragon.................... 0.03573% monodark...................... 0.03311% mononormal.................... 0.02788% monograss..................... 0.02527% trickrain..................... 0.02440% monopoison.................... 0.02266% monofire...................... 0.02091% tricksand..................... 0.01743% trapper....................... 0.01568% tailwind...................... 0.01481% trickhail..................... 0.01394% monorock...................... 0.01220% monoground.................... 0.01220% hailstall..................... 0.00697% allweather.................... 0.00087% Stalliness (mean: -0.252) |## -2.0|##### |######## -1.5|################ |################## -1.0|###################### |########################## -0.5|############################## |############################# 0.0|############################# |########################## +0.5|################## |############# +1.0|######## |##### +1.5|### |### +2.0|## |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%