weatherless...................90.41730% offense.......................55.70626% hyperoffense..................30.89135% balance.......................12.79735% hail.......................... 5.93712% voltturn...................... 5.50890% hailoffense................... 2.28639% sand.......................... 1.94033% monotype...................... 1.82805% sun........................... 0.94281% rain.......................... 0.85267% batonpass..................... 0.66768% sunoffense.................... 0.48145% rainoffense................... 0.46794% semistall..................... 0.45146% monopoison.................... 0.42038% trickroom..................... 0.39992% monowater..................... 0.28449% choice........................ 0.23766% mononormal.................... 0.21359% monodark...................... 0.18710% stall......................... 0.15358% sandoffense................... 0.15222% monobug....................... 0.13299% monoflying.................... 0.12881% monorock...................... 0.12493% multiweather.................. 0.09022% monofighting.................. 0.07083% dragmag....................... 0.06104% monoice....................... 0.05368% monodragon.................... 0.05300% monoghost..................... 0.05040% tailwind...................... 0.04651% monograss..................... 0.03836% monofire...................... 0.02602% sandstall..................... 0.02310% monoground.................... 0.01909% monopsychic................... 0.01773% monosteel..................... 0.01728% monoelectric.................. 0.01720% trapper....................... 0.00531% monofairy..................... 0.00331% Stalliness (mean: -0.685) |# -2.0|### |####### -1.5|############# |##################### -1.0|###################### |############################## -0.5|########################### |##################### 0.0|################# |######### +0.5|#### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.57%