weatherless...................59.87302% offense.......................59.76051% balance.......................25.87399% sun...........................25.70522% hyperoffense..................11.52455% rain.......................... 9.14972% sand.......................... 8.57510% multiweather.................. 7.63883% hail.......................... 4.97870% monotype...................... 2.61995% semistall..................... 2.16588% sunoffense.................... 1.60331% voltturn...................... 1.01664% stall......................... 0.67508% sandoffense................... 0.61079% dragmag....................... 0.58266% choice........................ 0.35763% monoflying.................... 0.32950% monowater..................... 0.26923% hailoffense................... 0.26923% mononormal.................... 0.26923% monofire...................... 0.23306% monoghost..................... 0.22904% sunstall...................... 0.22101% monofighting.................. 0.18886% trickroom..................... 0.17681% monodark...................... 0.16475% monoground.................... 0.16073% monopsychic................... 0.15671% rainoffense................... 0.15270% monoelectric.................. 0.14466% monodragon.................... 0.14064% monobug....................... 0.13662% monograss..................... 0.09644% monorock...................... 0.09644% monosteel..................... 0.08840% sandstall..................... 0.06027% monofairy..................... 0.06027% monopoison.................... 0.05224% monoice....................... 0.04822% tailwind...................... 0.02813% hailstall..................... 0.02411% tricksun...................... 0.02009% allweather.................... 0.01607% gravity....................... 0.00804% rainstall..................... 0.00402% Stalliness (mean: -0.287) |# -1.5|### |######## -1.0|############### |##################### -0.5|############################ |############################## 0.0|####################### |############### +0.5|########## |###### +1.0|#### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%