weatherless...................57.32102% offense.......................44.40160% balance.......................40.59080% sun...........................34.51184% hyperoffense..................10.48775% sand.......................... 5.46293% rain.......................... 4.75772% multiweather.................. 3.60062% semistall..................... 3.35422% voltturn...................... 2.06326% sunoffense.................... 1.78802% hail.......................... 1.67661% monotype...................... 1.44769% stall......................... 1.16562% sunstall...................... 0.47278% trickroom..................... 0.36130% monofire...................... 0.32521% monoground.................... 0.27950% monoflying.................... 0.27739% hailoffense................... 0.26625% mononormal.................... 0.26243% sandoffense................... 0.23619% monowater..................... 0.17814% dragmag....................... 0.12871% rainoffense................... 0.12060% sandstall..................... 0.07956% tricksun...................... 0.04817% choice........................ 0.03928% monorock...................... 0.02631% monopsychic................... 0.01931% monodark...................... 0.01811% monograss..................... 0.01800% monoice....................... 0.01737% monobug....................... 0.01305% monodragon.................... 0.01126% monosteel..................... 0.00840% monofighting.................. 0.00799% monofairy..................... 0.00400% monoghost..................... 0.00300% hailstall..................... 0.00254% allweather.................... 0.00159% gravity....................... 0.00148% monoelectric.................. 0.00144% tailwind...................... 0.00005% monopoison.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.096) |# -1.5|### |######### -1.0|############### |################# -0.5|################### |######################## 0.0|############################## |######################### +0.5|################### |########### +1.0|######### |# +1.5|## | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.54%