weatherless...................87.25661% offense.......................48.21251% balance.......................32.99334% hyperoffense..................13.39884% hail.......................... 6.43339% sun........................... 3.49461% semistall..................... 3.31009% trickroom..................... 3.15726% voltturn...................... 2.95123% rain.......................... 2.25050% stall......................... 2.08522% monotype...................... 1.29845% hailoffense................... 1.18298% sunoffense.................... 0.93620% sand.......................... 0.69168% choice........................ 0.55357% rainoffense................... 0.52187% monobug....................... 0.22528% mononormal.................... 0.20943% monoice....................... 0.17660% monofighting.................. 0.16075% monorock...................... 0.15849% tailwind...................... 0.14151% multiweather.................. 0.11773% monowater..................... 0.08264% monodragon.................... 0.07019% monoflying.................... 0.06792% monoelectric.................. 0.06113% monopoison.................... 0.04755% monograss..................... 0.04189% monopsychic................... 0.04075% hailstall..................... 0.03736% trickhail..................... 0.02943% monofairy..................... 0.02604% tricksun...................... 0.02604% sandoffense................... 0.02377% gravity....................... 0.02151% monodark...................... 0.02038% monoghost..................... 0.02038% monofire...................... 0.01358% monosteel..................... 0.01019% dragmag....................... 0.00679% sandstall..................... 0.00566% trickrain..................... 0.00453% monoground.................... 0.00340% rainstall..................... 0.00226% sunstall...................... 0.00113% swagplay...................... 0.00113% tricksand..................... 0.00113% Stalliness (mean: -0.181) -2.0|## |## -1.5|###### |######### -1.0|############# |################## -0.5|####################### |############################## 0.0|########################## |####################### +0.5|################# |######### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%