weatherless...................85.13038% offense.......................41.43678% balance.......................35.95952% hyperoffense..................16.89527% hail.......................... 8.13240% trickroom..................... 4.84693% sun........................... 4.12800% voltturn...................... 3.60927% semistall..................... 3.20759% hailoffense................... 2.60584% stall......................... 2.50083% sunoffense.................... 2.02447% rain.......................... 1.76550% monotype...................... 0.96464% sand.......................... 0.86389% monofighting.................. 0.67045% rainoffense................... 0.40029% choice........................ 0.23081% monoice....................... 0.08125% tailwind...................... 0.05142% gravity....................... 0.04905% sandoffense................... 0.04843% monobug....................... 0.04097% monorock...................... 0.03827% mononormal.................... 0.03338% multiweather.................. 0.01964% monodark...................... 0.01812% monopoison.................... 0.01631% monofairy..................... 0.01584% trickhail..................... 0.01373% monofire...................... 0.01324% monoelectric.................. 0.01240% monodragon.................... 0.01085% monowater..................... 0.00901% monopsychic................... 0.00729% sandstall..................... 0.00424% hailstall..................... 0.00351% trickrain..................... 0.00295% monoflying.................... 0.00177% tricksun...................... 0.00147% tricksand..................... 0.00118% dragmag....................... 0.00067% monoghost..................... 0.00021% monograss..................... 0.00008% monosteel..................... 0.00008% rainstall..................... 0.00006% monoground.................... 0.00005% sunstall...................... 0.00004% swagplay...................... 0.00000% Stalliness (mean: -0.177) -2.0|## |#### -1.5|######## |############# -1.0|############## |################## -0.5|#################### |############################## 0.0|######################### |########################## +0.5|###################### |########## +1.0|###### |## +1.5|## |### +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%