weatherless...................86.29726% balance.......................49.44247% offense.......................32.71311% hyperoffense..................14.03900% trickroom.....................13.32165% hail..........................10.02522% hailoffense................... 6.04690% voltturn...................... 4.38944% semistall..................... 2.41126% sun........................... 1.90483% stall......................... 1.39415% rain.......................... 1.04775% sunoffense.................... 0.91659% sand.......................... 0.73122% monotype...................... 0.48062% rainoffense................... 0.36100% monofighting.................. 0.26273% monoice....................... 0.17028% choice........................ 0.13174% gravity....................... 0.04878% monoelectric.................. 0.01504% sandoffense................... 0.01391% monobug....................... 0.00878% monorock...................... 0.00729% monopoison.................... 0.00725% tailwind...................... 0.00691% multiweather.................. 0.00619% trickhail..................... 0.00603% sandstall..................... 0.00455% mononormal.................... 0.00406% monofairy..................... 0.00289% trickrain..................... 0.00181% monodark...................... 0.00123% monowater..................... 0.00087% monoflying.................... 0.00058% monodragon.................... 0.00033% dragmag....................... 0.00013% monofire...................... 0.00012% monopsychic................... 0.00010% hailstall..................... 0.00008% monosteel..................... 0.00001% monograss..................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monoghost..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoground.................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.104) -2.0|# |## -1.5|#### |############### -1.0|###### |############### -0.5|############## |####################### 0.0|############################## |############################## +0.5|############################ |######## +1.0|##### |## +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%