weatherless...................85.88051% offense.......................44.90735% balance.......................34.35248% hyperoffense..................12.47021% sun........................... 7.17860% sand.......................... 5.04863% semistall..................... 4.49689% stall......................... 3.77306% trickroom..................... 1.66617% voltturn...................... 1.42746% hail.......................... 1.12472% rain.......................... 0.95830% sunoffense.................... 0.88632% monotype...................... 0.73050% sandstall..................... 0.45526% choice........................ 0.34207% monowater..................... 0.21244% sandoffense................... 0.17810% hailoffense................... 0.16406% multiweather.................. 0.15141% rainoffense................... 0.12189% mononormal.................... 0.08198% monobug....................... 0.07356% monoice....................... 0.05447% monoflying.................... 0.05307% monofighting.................. 0.05102% sunstall...................... 0.04864% monodark...................... 0.04049% monoghost..................... 0.03685% tricksun...................... 0.03444% monorock...................... 0.03375% tailwind...................... 0.02614% monopoison.................... 0.02606% monopsychic................... 0.02513% hailstall..................... 0.01960% monodragon.................... 0.01767% monofire...................... 0.01675% monograss..................... 0.01314% trickhail..................... 0.01223% tricksand..................... 0.00990% gravity....................... 0.00906% monoelectric.................. 0.00871% dragmag....................... 0.00698% rainstall..................... 0.00504% monofairy..................... 0.00487% monosteel..................... 0.00451% monoground.................... 0.00290% Stalliness (mean: -0.084) -2.0|# |### -1.5|####### |########### -1.0|############### |##################### -0.5|############################ |############################## 0.0|############################# |########################## +0.5|###################### |############## +1.0|######## |#### +1.5|## |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%