weatherless...................87.22057% offense.......................47.58370% balance.......................33.43231% hyperoffense..................12.37159% sun........................... 6.34791% semistall..................... 4.06129% sand.......................... 3.22685% stall......................... 2.55111% hail.......................... 2.16204% monotype...................... 1.42316% trickroom..................... 1.40439% rain.......................... 1.39244% voltturn...................... 1.34125% sunoffense.................... 0.78837% choice........................ 0.27132% multiweather.................. 0.21842% mononormal.................... 0.21330% monoice....................... 0.18941% monobug....................... 0.17917% monoflying.................... 0.17576% hailoffense................... 0.16552% monowater..................... 0.15017% monorock...................... 0.12628% rainoffense................... 0.12286% sunstall...................... 0.09385% monoelectric.................. 0.08873% monofighting.................. 0.07850% sandoffense................... 0.07508% sandstall..................... 0.05972% monodragon.................... 0.05802% monograss..................... 0.05461% monodark...................... 0.05119% tailwind...................... 0.04949% monopsychic................... 0.04437% tricksand..................... 0.03754% monoghost..................... 0.03072% tricksun...................... 0.02901% trickhail..................... 0.02730% dragmag....................... 0.02560% monofire...................... 0.02560% monopoison.................... 0.02048% allweather.................... 0.01877% monofairy..................... 0.01877% rainstall..................... 0.01877% hailstall..................... 0.01536% monosteel..................... 0.01194% monoground.................... 0.01194% trickrain..................... 0.00683% trapper....................... 0.00171% Stalliness (mean: -0.144) -2.0|# |## -1.5|###### |######### -1.0|############### |##################### -0.5|######################### |############################## 0.0|############################ |######################## +0.5|################# |########### +1.0|####### |### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%