weatherless...................87.82820% offense.......................46.17281% balance.......................33.37849% hyperoffense..................13.01620% sun........................... 5.98670% semistall..................... 4.22741% sand.......................... 3.39153% stall......................... 3.20509% hail.......................... 2.10687% voltturn...................... 1.35115% trickroom..................... 1.29481% rain.......................... 1.02296% monotype...................... 0.94176% sunoffense.................... 0.85193% multiweather.................. 0.23506% choice........................ 0.21739% mononormal.................... 0.16540% rainoffense................... 0.15917% monowater..................... 0.15807% hailoffense................... 0.14600% monoice....................... 0.12143% monoflying.................... 0.09240% monorock...................... 0.08104% monobug....................... 0.07487% monoelectric.................. 0.06406% tailwind...................... 0.06110% monodragon.................... 0.04570% sandstall..................... 0.04317% sandoffense................... 0.03776% monofighting.................. 0.03485% monodark...................... 0.03468% tricksand..................... 0.03342% sunstall...................... 0.03161% monoghost..................... 0.03157% monograss..................... 0.02358% dragmag....................... 0.02308% tricksun...................... 0.01934% hailstall..................... 0.01433% monofire...................... 0.01041% monopsychic................... 0.00822% monopoison.................... 0.00778% rainstall..................... 0.00650% monoground.................... 0.00536% monosteel..................... 0.00421% monofairy..................... 0.00319% trickrain..................... 0.00232% trapper....................... 0.00105% trickhail..................... 0.00019% allweather.................... 0.00011% Stalliness (mean: -0.135) -2.0|# |### -1.5|######## |######### -1.0|############### |####################### -0.5|######################### |############################## 0.0|############################# |######################### +0.5|################# |############ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%