weatherless...................89.13125% offense.......................41.63096% balance.......................32.58973% hyperoffense..................15.59826% stall......................... 5.18957% semistall..................... 4.99148% sun........................... 4.35624% sand.......................... 3.71121% hail.......................... 2.16271% voltturn...................... 1.07676% trickroom..................... 0.99255% rain.......................... 0.81609% sunoffense.................... 0.81598% monotype...................... 0.55787% rainoffense................... 0.34562% monowater..................... 0.33788% multiweather.................. 0.16091% hailoffense................... 0.15007% tailwind...................... 0.09844% choice........................ 0.09280% monoice....................... 0.07525% mononormal.................... 0.04509% tricksand..................... 0.04102% sandoffense................... 0.02740% hailstall..................... 0.02722% monodragon.................... 0.02519% sandstall..................... 0.02300% monoghost..................... 0.01938% monobug....................... 0.01781% dragmag....................... 0.01771% monorock...................... 0.01523% monograss..................... 0.00751% monoflying.................... 0.00537% monoelectric.................. 0.00479% monodark...................... 0.00437% tricksun...................... 0.00301% monofire...................... 0.00059% sunstall...................... 0.00056% monofighting.................. 0.00027% rainstall..................... 0.00015% monoground.................... 0.00012% monopsychic................... 0.00008% monosteel..................... 0.00002% monofairy..................... 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.100) -2.0|## |#### -1.5|############ |########### -1.0|################## |######################### -0.5|####################### |########################## 0.0|############################## |############################# +0.5|############### |############# +1.0|########### |#### +1.5|## |## +2.0|## |## +2.5|# |## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.42%