weatherless...................81.44221% offense.......................53.85798% hyperoffense..................22.59080% balance.......................18.94025% sand..........................13.52865% voltturn...................... 4.29317% sun........................... 3.27494% semistall..................... 2.84207% stall......................... 1.76890% hail.......................... 1.65777% sandoffense................... 1.48217% monotype...................... 1.45720% trickroom..................... 1.40163% rain.......................... 0.92757% multiweather.................. 0.83113% sunoffense.................... 0.64337% choice........................ 0.55727% hailoffense................... 0.48097% monobug....................... 0.23597% mononormal.................... 0.19136% monoflying.................... 0.14285% monowater..................... 0.12039% rainoffense................... 0.11290% monodark...................... 0.10833% monograss..................... 0.10327% monosteel..................... 0.09276% monoghost..................... 0.09271% monofighting.................. 0.08995% monofire...................... 0.08912% monopoison.................... 0.08349% monofairy..................... 0.07612% monopsychic................... 0.05922% monoice....................... 0.05858% monoelectric.................. 0.03524% monorock...................... 0.03324% monodragon.................... 0.03222% dragmag....................... 0.02753% monoground.................... 0.01591% Stalliness (mean: -0.440) -2.0|# |########### -1.0|################## |############################## 0.0|###################### |####### +1.0|## |## +2.0| |# +3.0| more negative = more offensive, more positive = more stall one # = 1.06%