weatherless...................83.29938% offense.......................57.60269% hyperoffense..................26.10512% sand..........................14.84279% balance....................... 9.77422% voltturn...................... 8.35634% semistall..................... 5.29122% sandoffense................... 4.96541% trickroom..................... 1.28980% stall......................... 1.22675% rain.......................... 0.85669% sun........................... 0.71224% hail.......................... 0.45868% hailoffense................... 0.41964% multiweather.................. 0.16977% sunoffense.................... 0.15463% rainoffense................... 0.11958% monotype...................... 0.08015% monobug....................... 0.05966% choice........................ 0.02519% monosteel..................... 0.00960% monoflying.................... 0.00729% monofighting.................. 0.00346% mononormal.................... 0.00009% monowater..................... 0.00006% monodragon.................... 0.00005% monoice....................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.527) -2.0|# |############## -1.0|################# |############################## 0.0|############### |### +1.0|# |#### +2.0| |# +3.0| more negative = more offensive, more positive = more stall one # = 1.16%