weatherless...................60.91644% offense.......................58.94647% sun...........................35.18304% balance.......................35.13783% trickroom..................... 6.71395% tricksun...................... 4.91302% sand.......................... 3.35251% hyperoffense.................. 2.94096% semistall..................... 2.44547% tailwind...................... 1.24842% rain.......................... 0.64894% stall......................... 0.52927% sunstall...................... 0.37006% multiweather.................. 0.30977% hail.......................... 0.20883% sunoffense.................... 0.14428% gravity....................... 0.13595% monotype...................... 0.11889% voltturn...................... 0.04152% monobug....................... 0.03388% monofairy..................... 0.02953% monopoison.................... 0.02860% monograss..................... 0.02153% tricksand..................... 0.02037% sandoffense................... 0.01570% hailoffense................... 0.00836% trickhail..................... 0.00457% monoelectric.................. 0.00276% trickrain..................... 0.00242% monoghost..................... 0.00167% sandstall..................... 0.00147% mononormal.................... 0.00091% trapper....................... 0.00061% batonpass..................... 0.00059% swagplay...................... 0.00017% monowater..................... 0.00001% monoground.................... 0.00000% rainoffense................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.097) -1.5|# |## -1.0|##### |############### -0.5|##################### |########################### 0.0|############################## |################ +0.5|########## |####### +1.0|##### |# +1.5| |# more negative = more offensive, more positive = more stall one # = 0.71%